Though this possible the best title in the entire PSP catalog, its release date, being at the end of the console’s lifetime, made it impossible for western players to enjoy it. Claiming “market reasons”, Square Enix never released and English localized version. Rumors say they even canceled an almost complete localization after years of work.
Despite being a portable game, its quality encouraged players around the world to start signing online petitions for the game to be released outside Japan; this is the case of both Operation Suzaku, and Project Crystallis. However, Square Enix remains silent and nowadays the possibilities of an official USA release for the PSP are minimal.
This is why I’m started working on this fan translation project, so all fans can enjoy this wonderful game. It all started on 01/01/2013 but since then, some skilled Japanese translators and proofreaders have joined me; otherwise the project would have been impossible, as I can’t speak Japanese.
Our objective is to bring a high quality localization for the game, from text translation, to image and video edition. Although we are not considering the inclusion of English voice over at this point, we do plan to add some enhancements such as UMD Merging, or faster loading times without data installation.
– Patcher Download
Since the original release, this translation project has received at least one update I wasn’t an active part of. Since it may receive further updates in the future, I no longer host the first (now outadet) patcher. If you wish to download the latest translation (Currently V2.0) please refer to the webs involved in the updates, such as Nicoblog.
– Know issues and possible fixes
I’ve received extensive feedback from fans playing the game with our patch, and some of them are experimenting issues that, in most cases can easily be fixed tweaking their PSP’s. I’ll go through the most common:
After starting a new game I get a black screen instead of the intro video: videos are not playing! (I can skip them anyway)
This is a CFW related issue: most CFW can only address 2 GB of data inside the ISO file, and many video files in the patched ISO are indeed after that 2 GB limit.
In order to fix this issue, use the CFW PRO C2 with the inferno UMD Driver; that one can handle bigger ISO’s just fine
My game won’t boot! All I can see is the initial “Loading…” screen, but it never finishes loading!
Again, this is CFW related, caused by an outdated UMD driver. The same solution applies: Install PRO C2 and use the inferno UMD Driver.
The game freezes in certain areas (or while booting)… Or some menus (namely the Crimson Codex) are not showing correctly!
Type-0 is a very hardware demanding game, specially for the original PSP-1000 model. It’s even more demanding after applying the translation patch, so it’s important to play it with a clean PSP, or it won’t have enough resources to load certain files.
In most cases, this issue is due to plugins taking extra resources from the PSP. Try disabling them. If the problem persist, it may be due to CFW customizations, in this case, I’d recommend reinstalling your CFW.
Everything works but videos are choppy!
Just like the previous issue, this is due to extra overhead in the PSP (a very slow, or fragmented MS can also cause it). Try formatting your MS and installing the game again.
~The Operation Doomtrain Team
Of course, this wouldn’t have been possible without the help of the fans. The Operation Doomtrain Team is composed of all the fans who have helped on it:
~Game review by Jared, from Avalanche Reviews:
~Original Release Date Trailer:
~Testing some places and events in English:
~Testing the game’s translated prologue in an emulator: